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Author SHA1 Message Date
Lukas Tenbrink 4fb3c7a6b5 Fix github action paths / parameters. 2024-10-28 19:00:29 +01:00
Patrick Exner (FlameLizard) 6b95fe3bab
Merge pull request #58 from RevoluPowered/patch-1
Update emscripten to the version used by godotengine - 3.1.62
2024-10-25 21:27:41 +02:00
Gordon MacPherson b581993c2e
Update emscripten to the version used by godotengine - 3.1.62 2024-10-24 21:57:37 +01:00
Patrick Exner (FlameLizard) e9208bcfde
Merge pull request #54 from Ivorforce/gitignore-gen 2024-10-06 12:02:51 +02:00
Lukas Tenbrink 59e3659d7d Add other godot auto-generated files to gitignore. 2024-10-06 00:25:15 +02:00
2 changed files with 20 additions and 13 deletions

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@ -15,14 +15,20 @@ inputs:
default: 'template_debug' default: 'template_debug'
description: Build type (template_debug or template_release). description: Build type (template_debug or template_release).
scons-cache: scons-cache:
default: .scons-cache/ default: '.scons-cache/'
description: Scons cache location. description: Scons cache folder name, relative to each scons directory. Must not contain relative path signifiers (. or ..). Must be a transparent path part (empty or 'path/to/folder/', ending in a slash).
em_version: em_version:
default: 3.1.39 default: 3.1.62
description: Emscripten version. description: Emscripten version.
em_cache_folder: em-cache-directory:
default: emsdk-cache default: emsdk-cache
description: Emscripten cache folder. description: Emscripten cache directory.
godot-cpp-directory:
default: 'godot-cpp/'
description: Location of godot-cpp in the repository. Must not contain relative path signifiers (. or ..). Must be a transparent path part (empty or 'path/to/directory/', ending in a slash).
gdextension-directory:
default: ''
description: Location of the gdextension project within the repository. Must not contain relative path signifiers (. or ..). Must be a transparent path part (empty or 'path/to/directory/', ending in a slash).
runs: runs:
using: composite using: composite
@ -67,7 +73,7 @@ runs:
uses: mymindstorm/setup-emsdk@v13 uses: mymindstorm/setup-emsdk@v13
with: with:
version: ${{ inputs.em_version }} version: ${{ inputs.em_version }}
actions-cache-folder: ${{ inputs.em_cache_folder }}.${{ inputs.float-precision }}.${{ inputs.build-target-type }} actions-cache-folder: ${{ inputs.em-cache-directory }}.${{ inputs.float-precision }}.${{ inputs.build-target-type }}
- name: Web - Verify Emscripten setup - name: Web - Verify Emscripten setup
if: ${{ inputs.platform == 'web' }} if: ${{ inputs.platform == 'web' }}
shell: sh shell: sh
@ -99,22 +105,22 @@ runs:
uses: actions/cache@v4 uses: actions/cache@v4
with: with:
path: | path: |
${{ github.workspace }}/${{ inputs.gdextension-location }}/${{ inputs.scons-cache }}/ ${{ github.workspace }}/${{ inputs.gdextension-directory }}${{ inputs.scons-cache }}
${{ github.workspace }}/${{ inputs.godot-cpp }}/${{ inputs.scons-cache }}/ ${{ github.workspace }}/${{ inputs.godot-cpp-directory }}${{ inputs.scons-cache }}
key: ${{ inputs.platform }}_${{ inputs.arch }}_${{ inputs.float-precision }}_${{ inputs.build-target-type }}_cache key: ${{ inputs.platform }}_${{ inputs.arch }}_${{ inputs.float-precision }}_${{ inputs.build-target-type }}_cache
# Build godot-cpp # Build godot-cpp
- name: Build godot-cpp Debug Build - name: Build godot-cpp Debug Build
shell: sh shell: sh
env: env:
SCONS_CACHE: ${{ github.workspace }}/${{ inputs.godot-cpp }}/${{ inputs.scons-cache }}/ SCONS_CACHE: ${{ github.workspace }}/${{ inputs.godot-cpp-directory }}${{ inputs.scons-cache }}
run: | run: |
scons target=${{ inputs.build-target-type }} platform=${{ inputs.platform }} arch=${{ inputs.arch }} generate_bindings=yes precision=${{ inputs.float-precision }} scons target=${{ inputs.build-target-type }} platform=${{ inputs.platform }} arch=${{ inputs.arch }} generate_bindings=yes precision=${{ inputs.float-precision }}
working-directory: ${{ inputs.godot-cpp }} working-directory: ${{ inputs.godot-cpp-directory }}
# Build gdextension # Build gdextension
- name: Build GDExtension Debug Build - name: Build GDExtension Debug Build
shell: sh shell: sh
env: env:
SCONS_CACHE: ${{ github.workspace }}/${{ inputs.gdextension-location }}/${{ inputs.scons-cache }}/ SCONS_CACHE: ${{ github.workspace }}/${{ inputs.gdextension-directory }}${{ inputs.scons-cache }}
run: | run: |
scons target=${{ inputs.build-target-type }} platform=${{ inputs.platform }} arch=${{ inputs.arch }} precision=${{ inputs.float-precision }} scons target=${{ inputs.build-target-type }} platform=${{ inputs.platform }} arch=${{ inputs.arch }} precision=${{ inputs.float-precision }}
working-directory: ${{ inputs.gdextension-location }} working-directory: ${{ inputs.gdextension-directory }}

3
.gitignore vendored
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@ -1,4 +1,5 @@
# Godot 4+ specific ignores # Godot auto generated files
*.gen.*
.godot/ .godot/
# Ignore library files but not the gdextension file # Ignore library files but not the gdextension file