Fix paths in gdextension.

pull/55/head
Lukas Tenbrink 2024-10-04 18:12:40 +02:00
parent a822314951
commit b1aae19d22
3 changed files with 6 additions and 6 deletions

View File

@ -7,7 +7,7 @@
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>libEXTENSION-NAME.macos.template_release</string>
<string>EXTENSION-NAME.macos.template_release.universal</string>
<key>CFBundleName</key>
<string>Godot Template Cpp</string>
<key>CFBundleDisplayName</key>

View File

@ -7,7 +7,7 @@
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>libEXTENSION-NAME.macos.template_release</string>
<string>EXTENSION-NAME.macos.template_release.universal</string>
<key>CFBundleName</key>
<string>Godot Cpp Template</string>
<key>CFBundleDisplayName</key>

View File

@ -5,10 +5,10 @@ compatibility_minimum = "4.1"
[libraries]
macos.debug = "res://bin/macos/EXTENSION-NAME.framework"
macos.release = "res://bin/macos/EXTENSION-NAME.framework"
ios.debug = "res://bin/ios/EXTENSION-NAME.framework"
ios.release = "res://bin/ios/EXTENSION-NAME.framework"
macos.debug = "res://bin/macos/EXTENSION-NAME.macos.template_debug.universal.framework"
macos.release = "res://bin/macos/EXTENSION-NAME.macos.template_release.universal.framework"
ios.debug = "res://bin/ios/EXTENSION-NAME.ios.template_debug.universal.framework"
ios.release = "res://bin/ios/EXTENSION-NAME.ios.template_release.universal.framework"
windows.debug.x86_32 = "res://bin/windows/EXTENSION-NAME.windows.template_debug.x86_32.dll"
windows.release.x86_32 = "res://bin/windows/EXTENSION-NAME.windows.template_release.x86_32.dll"
windows.debug.x86_64 = "res://bin/windows/libEXTENSION-NAME.windows.template_debug.x86_64.dll"