Remove unneeded godot-cpp build step from the GitHub action.
parent
d100b72a3a
commit
855852db63
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@ -23,9 +23,6 @@ inputs:
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em-cache-directory:
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default: emsdk-cache
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description: Emscripten cache directory.
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godot-cpp-directory:
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default: 'godot-cpp/'
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description: Location of godot-cpp in the repository. Must not contain relative path signifiers (. or ..). Must be a transparent path part (empty or 'path/to/directory/', ending in a slash).
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gdextension-directory:
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default: ''
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description: Location of the gdextension project within the repository. Must not contain relative path signifiers (. or ..). Must be a transparent path part (empty or 'path/to/directory/', ending in a slash).
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@ -106,16 +103,7 @@ runs:
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with:
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path: |
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${{ github.workspace }}/${{ inputs.gdextension-directory }}${{ inputs.scons-cache }}
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${{ github.workspace }}/${{ inputs.godot-cpp-directory }}${{ inputs.scons-cache }}
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key: ${{ inputs.platform }}_${{ inputs.arch }}_${{ inputs.float-precision }}_${{ inputs.build-target-type }}_cache
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# Build godot-cpp
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- name: Build godot-cpp Debug Build
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shell: sh
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env:
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SCONS_CACHE: ${{ github.workspace }}/${{ inputs.godot-cpp-directory }}${{ inputs.scons-cache }}
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run: |
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scons target=${{ inputs.build-target-type }} platform=${{ inputs.platform }} arch=${{ inputs.arch }} generate_bindings=yes precision=${{ inputs.float-precision }}
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working-directory: ${{ inputs.godot-cpp-directory }}
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# Build gdextension
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- name: Build GDExtension Debug Build
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shell: sh
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