godot-cpp-template/.github/actions/sign/action.yml

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Add build so that it can be reused. fix issue update Update action.yml lint Update action.yml Update action.yml Update build.yml Update build.yml Update action.yml Update action.yml update with only 1 action Revert "try at root lvl" This reverts commit 0c46c0af695f265b288923d90162a7fad3c2e2d6. try at root lvl check to see if works with 4.2 upd update gdextension location to root upd upd Update action.yml Update action.yml Update action.yml Update action.yml Update action.yml upd Update action.yml Update build.yml Update build.yml upd upd fix update with matrixes upd upd upd Update builds.yml Update build-gdextension.yml Update builds.yml rename Update action.yml Remove thirdparty.txt Update action.yml Update action.yml Update action.yml Update action.yml Update README.md Update README.md Update action.yml Add build so that it can be reused. fix issue update Update action.yml lint Update action.yml Update action.yml Update build.yml Update build.yml Update action.yml Update action.yml update with only 1 action Revert "try at root lvl" This reverts commit 0c46c0af695f265b288923d90162a7fad3c2e2d6. try at root lvl check to see if works with 4.2 upd update gdextension location to root upd upd Update action.yml Update action.yml Update action.yml Update action.yml Update action.yml upd Update action.yml Update build.yml Update build.yml upd upd fix update with matrixes upd upd upd Update builds.yml Update build-gdextension.yml Update builds.yml rename update thirdparty Update action.yml Update action.yml update readme. Update builds.yml Update builds.yml upd binary name Update action.yml upd Update Info.plist remove - upd update readme upd add thirdparty. Update info about where the script comes from. Update action.yml Update builds.yml update upd Update action.yml update readme Update action.yml update Update README.md Update README.md Update README.md Update README.md Update README.md Update README.md Update action.yml Update action.yml try debug symbols Update action.yml update Update action.yml Update action.yml Update action.yml Update action.yml use macos 14.3. See if anything changes Update action.yml Update README.md Update action.yml Update action.yml Update action.yml try sudo in sh Update action.yml Update action.yml Update action.yml Update action.yml Update action.yml Update action.yml try to staple too? Update action.yml Update action.yml Update action.yml Update action.yml Update action.yml update readme. Update builds.yml Update builds.yml upd binary name Update action.yml upd Update Info.plist remove - upd update readme upd add thirdparty. Update info about where the script comes from. Update action.yml Update builds.yml update upd Update action.yml update readme Update action.yml update Co-Authored-By: Patrick Exner (FlameLizard) <patrick.exner1@web.de>
2023-12-08 14:44:17 +00:00
# This file incorporates work covered by the following copyright and permission notice:
#
# Copyright (c) Mikael Hermansson and Godot Jolt contributors.
# Copyright (c) Dragos Daian.
#
# Permission is hereby granted, free of charge, to any person obtaining a copy of
# this software and associated documentation files (the "Software"), to deal in
# the Software without restriction, including without limitation the rights to
# use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
# the Software, and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
# FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
# COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
name: GDExtension Sign
description: Sign Mac GDExtension
inputs:
FRAMEWORK_PATH:
description: The path of the artifact. Eg. bin/addons/my_addon/bin/libmy_addon.macos.template_release.universal.framework
required: true
SIGN_FLAGS:
description: The extra flags to use. Eg. --deep
required: false
APPLE_CERT_BASE64:
required: true
description: Base64 file from p12 certificate.
APPLE_CERT_PASSWORD:
required: true
description: Password set when creating p12 certificate from .cer certificate.
APPLE_DEV_PASSWORD:
required: true
description: Apple App-Specific Password. Eg. abcd-abcd-abcd-abcd
APPLE_DEV_ID:
required: true
description: Email used for Apple Id. Eg. email@provider.com
APPLE_DEV_TEAM_ID:
required: true
description: Apple Team Id. Eg. 1ABCD23EFG
APPLE_DEV_APP_ID:
required: true
description: |
Certificate name from get info -> Common name . Eg. Developer ID Application: Common Name (1ABCD23EFG)
outputs:
zip_path:
value: ${{ steps.sign.outputs.path }}
runs:
using: composite
steps:
- name: Sign
id: sign
shell: pwsh
run: |
#!/usr/bin/env pwsh
# Copyright (c) Mikael Hermansson and Godot Jolt contributors.
# Permission is hereby granted, free of charge, to any person obtaining a copy of
# this software and associated documentation files (the "Software"), to deal in
# the Software without restriction, including without limitation the rights to
# use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
# the Software, and to permit persons to whom the Software is furnished to do so,
# subject to the following conditions:
# The above copyright notice and this permission notice shall be included in all
# copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
# FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
# COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
# IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
# Taken from https://github.com/godot-jolt/godot-jolt/blob/master/scripts/ci_sign_macos.ps1
Set-StrictMode -Version Latest
$ErrorActionPreference = "Stop"
$CodesignPath = Get-Command codesign | Resolve-Path
$CertificateBase64 = "${{inputs.APPLE_CERT_BASE64}}"
$CertificatePassword = "${{inputs.APPLE_CERT_PASSWORD}}"
$CertificatePath = [IO.Path]::ChangeExtension((New-TemporaryFile), "p12")
$Keychain = "ephemeral.keychain"
$KeychainPassword = (New-Guid).ToString().Replace("-", "")
$DevId = "${{ inputs.APPLE_DEV_ID }}"
$DevTeamId = "${{ inputs.APPLE_DEV_TEAM_ID }}"
$DevPassword = "${{ inputs.APPLE_DEV_PASSWORD }}"
$DeveloperIdApplication = "${{ inputs.APPLE_DEV_APP_ID }}"
if (!$CertificateBase64) { throw "No certificate provided" }
if (!$CertificatePassword) { throw "No certificate password provided" }
if (!$DevId) { throw "No Apple Developer ID provided" }
if (!$DeveloperIdApplication) { throw "No Apple Developer ID Application provided" }
if (!$DevTeamId) { throw "No Apple Team ID provided" }
if (!$DevPassword) { throw "No Apple Developer password provided" }
Write-Output "Decoding certificate..."
$Certificate = [Convert]::FromBase64String($CertificateBase64)
Write-Output "Writing certificate to disk..."
[IO.File]::WriteAllBytes($CertificatePath, $Certificate)
Write-Output "Creating keychain..."
security create-keychain -p $KeychainPassword $Keychain
Write-Output "Setting keychain as default..."
security default-keychain -s $Keychain
Write-Output "Importing certificate into keychain..."
security import $CertificatePath `
-k ~/Library/Keychains/$Keychain `
-P $CertificatePassword `
-T $CodesignPath
Write-Output "Check identities..."
security find-identity
Write-Output "Granting access to keychain..."
security set-key-partition-list -S "apple-tool:,apple:" -s -k $KeychainPassword $Keychain
$Framework = "${{ inputs.FRAMEWORK_PATH }}"
$SignFlags = "${{ inputs.SIGN_FLAGS }}"
$Archive = [IO.Path]::ChangeExtension((New-TemporaryFile), "zip")
Write-Output "Signing '$Framework'..."
& $CodesignPath --verify --timestamp --verbose "$SignFlags" --sign $DeveloperIdApplication "$Framework"
Write-Output "Verifying signing..."
& $CodesignPath --verify -dvvv "$Framework"
Get-ChildItem -Force -Recurse -Path "$Framework"
Write-Output "Archiving framework to '$Archive'..."
ditto -ck -rsrc --sequesterRsrc --keepParent "$Framework" "$Archive"
Write-Output "Submitting archive for notarization..."
$output = xcrun notarytool submit "$Archive" `
--apple-id $DevId `
--team-id $DevTeamId `
--password $DevPassword `
--wait
echo $output
$matches = $output -match '((\d|[a-z])+-(\d|[a-z])+-(\d|[a-z])+-(\d|[a-z])+-(\d|[a-z])+)'
if ($output) {
$id_res = $matches[0].Substring(6)
}
xcrun notarytool log $id_res `
--apple-id $DevId `
--team-id $DevTeamId `
--password $DevPassword `
developer_log.json
get-content developer_log.json
echo "path=$Archive" >> $env:GITHUB_OUTPUT