godot-module-template/engine/thirdparty/thorvg/src/common/tvgInlist.h

112 lines
2.8 KiB
C++

/*
* Copyright (c) 2023 - 2024 the ThorVG project. All rights reserved.
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef _TVG_INLIST_H_
#define _TVG_INLIST_H_
namespace tvg {
//NOTE: declare this in your list item
#define INLIST_ITEM(T) \
T* prev; \
T* next
template<typename T>
struct Inlist
{
T* head = nullptr;
T* tail = nullptr;
void free()
{
while (head) {
auto t = head;
head = t->next;
delete(t);
}
head = tail = nullptr;
}
void back(T* element)
{
if (tail) {
tail->next = element;
element->prev = tail;
element->next = nullptr;
tail = element;
} else {
head = tail = element;
element->prev = nullptr;
element->next = nullptr;
}
}
void front(T* element)
{
if (head) {
head->prev = element;
element->prev = nullptr;
element->next = head;
head = element;
} else {
head = tail = element;
element->prev = nullptr;
element->next = nullptr;
}
}
T* back()
{
if (!tail) return nullptr;
auto t = tail;
tail = t->prev;
if (!tail) head = nullptr;
return t;
}
T* front()
{
if (!head) return nullptr;
auto t = head;
head = t->next;
if (!head) tail = nullptr;
return t;
}
void remove(T* element)
{
if (element->prev) element->prev->next = element->next;
if (element->next) element->next->prev = element->prev;
if (element == head) head = element->next;
if (element == tail) tail = element->prev;
}
bool empty()
{
return head ? false : true;
}
};
}
#endif // _TVG_INLIST_H_