run: build cd project/ && ../engine/bin/godot.*.editor.x86_64 -e build: cd engine/ && scons initialize-template projectname: sed -i -e "s/PROJECT/{{projectname}}/g" ./engine/modules/PROJECT/register_types.h ./engine/modules/PROJECT/register_types.cpp ./project/project.godot mv ./engine/modules/PROJECT ./engine/modules/{{projectname}}