feat: added BIND_GET_SET BIND_PROPERTY & BIND_HPROPERTY via macros.h
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29f289db11
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#ifndef GODOT_EXTRA_MACROS_H
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#define GODOT_EXTRA_MACROS_H
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#define BIND_GET_SET(m_property)\
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ClassDB::bind_method(D_METHOD("set_" #m_property, #m_property), &self_type::set_##m_property);\
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ClassDB::bind_method(D_METHOD("get_" #m_property), &self_type::get_##m_property)
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#define BIND_HPROPERTY(m_type, m_property, ...)\
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BIND_GET_SET(m_property);\
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ADD_PROPERTY(PropertyInfo(m_type, #m_property, __VA_ARGS__), "set_" #m_property, "get_" #m_property)
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#define BIND_PROPERTY(m_type, m_property)\
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BIND_GET_SET(m_property);\
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ADD_PROPERTY(PropertyInfo(m_type, #m_property), "set_" #m_property, "get_" #m_property)
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#endif // !GODOT_EXTRA_MACROS_H
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