11 lines
283 B
C#
11 lines
283 B
C#
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using System.Diagnostics.CodeAnalysis;
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namespace GodotTools.IdeMessaging
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{
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public interface IHandshake
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{
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string GetHandshakeLine(string identity);
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bool IsValidPeerHandshake(string handshake, [NotNullWhen(true)] out string? identity, ILogger logger);
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}
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}
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