Added temp bounds will ty this into camera script later
parent
a415a32012
commit
07e05ab805
|
@ -129,5 +129,19 @@ fn player_movement(mut characters: Query<(&mut Transform, &mut Player)>, time: R
|
||||||
|
|
||||||
transform.translation.x += player.movement.x * time.delta_seconds();
|
transform.translation.x += player.movement.x * time.delta_seconds();
|
||||||
transform.translation.y += player.movement.y * time.delta_seconds();
|
transform.translation.y += player.movement.y * time.delta_seconds();
|
||||||
|
|
||||||
|
if transform.translation.x > 250.0 {
|
||||||
|
transform.translation.x = 250.0;
|
||||||
|
}
|
||||||
|
if transform.translation.x < -250.0 {
|
||||||
|
transform.translation.x = -250.0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if transform.translation.y > 250.0 {
|
||||||
|
transform.translation.y = 250.0;
|
||||||
|
}
|
||||||
|
if transform.translation.y < -250.0 {
|
||||||
|
transform.translation.y = -250.0;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue