diff --git a/.gitignore b/.gitignore
index 124aac0..4c67be8 100644
--- a/.gitignore
+++ b/.gitignore
@@ -4,8 +4,6 @@
# Godot-specific ignores
.import/
-export.cfg
-export_presets.cfg
# Imported translations (automatically generated from CSV files)
*.translation
diff --git a/Godot_v4.2.2-stable_linux.x86_64 b/Godot_v4.2.2-stable_linux.x86_64
new file mode 100755
index 0000000..e6d9dc1
Binary files /dev/null and b/Godot_v4.2.2-stable_linux.x86_64 differ
diff --git a/flake.lock b/flake.lock
new file mode 100644
index 0000000..ab49a82
--- /dev/null
+++ b/flake.lock
@@ -0,0 +1,112 @@
+{
+ "nodes": {
+ "flake-utils": {
+ "locked": {
+ "lastModified": 1659877975,
+ "narHash": "sha256-zllb8aq3YO3h8B/U0/J1WBgAL8EX5yWf5pMj3G0NAmc=",
+ "owner": "numtide",
+ "repo": "flake-utils",
+ "rev": "c0e246b9b83f637f4681389ecabcb2681b4f3af0",
+ "type": "github"
+ },
+ "original": {
+ "owner": "numtide",
+ "repo": "flake-utils",
+ "type": "github"
+ }
+ },
+ "nixgl": {
+ "inputs": {
+ "flake-utils": "flake-utils",
+ "nixpkgs": "nixpkgs"
+ },
+ "locked": {
+ "lastModified": 1713543440,
+ "narHash": "sha256-lnzZQYG0+EXl/6NkGpyIz+FEOc/DSEG57AP1VsdeNrM=",
+ "owner": "guibou",
+ "repo": "nixGL",
+ "rev": "310f8e49a149e4c9ea52f1adf70cdc768ec53f8a",
+ "type": "github"
+ },
+ "original": {
+ "owner": "guibou",
+ "repo": "nixGL",
+ "type": "github"
+ }
+ },
+ "nixpkgs": {
+ "locked": {
+ "lastModified": 1660551188,
+ "narHash": "sha256-a1LARMMYQ8DPx1BgoI/UN4bXe12hhZkCNqdxNi6uS0g=",
+ "owner": "nixos",
+ "repo": "nixpkgs",
+ "rev": "441dc5d512153039f19ef198e662e4f3dbb9fd65",
+ "type": "github"
+ },
+ "original": {
+ "owner": "nixos",
+ "repo": "nixpkgs",
+ "type": "github"
+ }
+ },
+ "nixpkgs_2": {
+ "locked": {
+ "lastModified": 1722813957,
+ "narHash": "sha256-IAoYyYnED7P8zrBFMnmp7ydaJfwTnwcnqxUElC1I26Y=",
+ "owner": "nixos",
+ "repo": "nixpkgs",
+ "rev": "cb9a96f23c491c081b38eab96d22fa958043c9fa",
+ "type": "github"
+ },
+ "original": {
+ "owner": "nixos",
+ "ref": "nixos-unstable",
+ "repo": "nixpkgs",
+ "type": "github"
+ }
+ },
+ "nixpkgs_3": {
+ "locked": {
+ "lastModified": 1718428119,
+ "narHash": "sha256-WdWDpNaq6u1IPtxtYHHWpl5BmabtpmLnMAx0RdJ/vo8=",
+ "owner": "NixOS",
+ "repo": "nixpkgs",
+ "rev": "e6cea36f83499eb4e9cd184c8a8e823296b50ad5",
+ "type": "github"
+ },
+ "original": {
+ "owner": "NixOS",
+ "ref": "nixpkgs-unstable",
+ "repo": "nixpkgs",
+ "type": "github"
+ }
+ },
+ "root": {
+ "inputs": {
+ "nixgl": "nixgl",
+ "nixpkgs": "nixpkgs_2",
+ "rust-overlay": "rust-overlay"
+ }
+ },
+ "rust-overlay": {
+ "inputs": {
+ "nixpkgs": "nixpkgs_3"
+ },
+ "locked": {
+ "lastModified": 1723083652,
+ "narHash": "sha256-ait+SeO67n8b3lIaBWwuzVX6F1zyTJ0cY6cHWtvhTyc=",
+ "owner": "oxalica",
+ "repo": "rust-overlay",
+ "rev": "69e0ad9289fc08ee5a313fb107f00e0f21e7cbb2",
+ "type": "github"
+ },
+ "original": {
+ "owner": "oxalica",
+ "repo": "rust-overlay",
+ "type": "github"
+ }
+ }
+ },
+ "root": "root",
+ "version": 7
+}
diff --git a/flake.nix b/flake.nix
new file mode 100644
index 0000000..449df38
--- /dev/null
+++ b/flake.nix
@@ -0,0 +1,51 @@
+{
+ description = "Flake for developing and building godot projects";
+
+ # Flake inputs
+ inputs = {
+ nixpkgs.url = "github:nixos/nixpkgs/nixos-unstable";
+ rust-overlay.url = "github:oxalica/rust-overlay"; # A helper for Rust + Nix
+ nixgl.url = "github:guibou/nixGL"; # Allows you to run OpenGL and or Vulkan applications in a nix shell
+ };
+
+ # Flake outputs
+ outputs = { self, nixpkgs, rust-overlay, nixgl, ... }:
+ let
+ # Overlays enable you to customize the Nixpkgs attribute set
+ overlays = [
+ nixgl.overlay
+ # Makes a `rust-bin` attribute available in Nixpkgs
+ (import rust-overlay)
+ # Provides a `rustToolchain` attribute for Nixpkgs that we can use to
+ # create a Rust environment
+ (self: super: {
+ rustToolchain = super.rust-bin.stable.latest.default;
+ })
+ ];
+
+ # Systems supported
+ allSystems = [
+ "x86_64-linux" # 64-bit Intel/AMD Linux
+ "aarch64-linux" # 64-bit ARM Linux
+ "x86_64-darwin" # 64-bit Intel macOS
+ "aarch64-darwin" # 64-bit ARM macOS
+ ];
+
+ # Helper to provide system-specific attributes
+ forAllSystems = f: nixpkgs.lib.genAttrs allSystems (system: f {
+ pkgs = import nixpkgs { inherit overlays system; };
+ });
+ in
+ {
+ # Development environment output
+ devShells = forAllSystems ({ pkgs }: {
+ default = import ./nix/shell.nix { inherit pkgs; };
+ });
+ # Builder
+ packages = forAllSystems ({ pkgs }: {
+ default = import ./nix/godot.nix { inherit pkgs; };
+ rust = import ./nix/rust.nix { inherit pkgs; };
+ });
+ };
+}
+
diff --git a/game/export_presets.cfg b/game/export_presets.cfg
new file mode 100644
index 0000000..e859bb9
--- /dev/null
+++ b/game/export_presets.cfg
@@ -0,0 +1,39 @@
+[preset.0]
+
+name="Linux/X11"
+platform="Linux/X11"
+runnable=true
+dedicated_server=false
+custom_features=""
+export_filter="all_resources"
+include_filter=""
+exclude_filter=""
+export_path="./Game.x86_64"
+encryption_include_filters=""
+encryption_exclude_filters=""
+encrypt_pck=false
+encrypt_directory=false
+
+[preset.0.options]
+
+custom_template/debug=""
+custom_template/release=""
+debug/export_console_wrapper=1
+binary_format/embed_pck=false
+texture_format/bptc=true
+texture_format/s3tc=true
+texture_format/etc=false
+texture_format/etc2=false
+binary_format/architecture="x86_64"
+ssh_remote_deploy/enabled=false
+ssh_remote_deploy/host="user@host_ip"
+ssh_remote_deploy/port="22"
+ssh_remote_deploy/extra_args_ssh=""
+ssh_remote_deploy/extra_args_scp=""
+ssh_remote_deploy/run_script="#!/usr/bin/env bash
+export DISPLAY=:0
+unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
+\"{temp_dir}/{exe_name}\" {cmd_args}"
+ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
+kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
+rm -rf \"{temp_dir}\""
diff --git a/game/icon.svg b/game/icon.svg
new file mode 100644
index 0000000..3fe4f4a
--- /dev/null
+++ b/game/icon.svg
@@ -0,0 +1 @@
+
diff --git a/game/icon.svg.import b/game/icon.svg.import
new file mode 100644
index 0000000..5173724
--- /dev/null
+++ b/game/icon.svg.import
@@ -0,0 +1,37 @@
+[remap]
+
+importer="texture"
+type="CompressedTexture2D"
+uid="uid://cktpmnlpyck26"
+path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
+metadata={
+"vram_texture": false
+}
+
+[deps]
+
+source_file="res://icon.svg"
+dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"]
+
+[params]
+
+compress/mode=0
+compress/high_quality=false
+compress/lossy_quality=0.7
+compress/hdr_compression=1
+compress/normal_map=0
+compress/channel_pack=0
+mipmaps/generate=false
+mipmaps/limit=-1
+roughness/mode=0
+roughness/src_normal=""
+process/fix_alpha_border=true
+process/premult_alpha=false
+process/normal_map_invert_y=false
+process/hdr_as_srgb=false
+process/hdr_clamp_exposure=false
+process/size_limit=0
+detect_3d/compress_to=1
+svg/scale=1.0
+editor/scale_with_editor_scale=false
+editor/convert_colors_with_editor_theme=false
diff --git a/game/movement.gd b/game/movement.gd
new file mode 100644
index 0000000..ed1b86d
--- /dev/null
+++ b/game/movement.gd
@@ -0,0 +1,12 @@
+extends Sprite2D
+
+@export var speed = 400
+var velocity
+
+func get_input():
+ var input_direction = Input.get_vector("left", "right", "up", "down")
+ velocity = input_direction * speed
+
+func _process(delta):
+ get_input()
+ global_position += velocity * delta
diff --git a/game/prime.tscn b/game/prime.tscn
new file mode 100644
index 0000000..6be55a1
--- /dev/null
+++ b/game/prime.tscn
@@ -0,0 +1,10 @@
+[gd_scene load_steps=3 format=3 uid="uid://bmctre2rgtl8e"]
+
+[ext_resource type="Texture2D" uid="uid://cktpmnlpyck26" path="res://icon.svg" id="1_4hgq7"]
+[ext_resource type="Script" path="res://movement.gd" id="2_cn868"]
+
+[node name="Prime" type="Node2D"]
+
+[node name="Sprite2D" type="Sprite2D" parent="."]
+texture = ExtResource("1_4hgq7")
+script = ExtResource("2_cn868")
diff --git a/game/project.godot b/game/project.godot
new file mode 100644
index 0000000..7d93364
--- /dev/null
+++ b/game/project.godot
@@ -0,0 +1,44 @@
+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=5
+
+[application]
+
+config/name="Game"
+run/main_scene="res://prime.tscn"
+config/features=PackedStringArray("4.2", "GL Compatibility")
+config/icon="res://icon.svg"
+
+[input]
+
+left={
+"deadzone": 0.5,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"echo":false,"script":null)
+]
+}
+right={
+"deadzone": 0.5,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"echo":false,"script":null)
+]
+}
+up={
+"deadzone": 0.5,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"echo":false,"script":null)
+]
+}
+down={
+"deadzone": 0.5,
+"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"echo":false,"script":null)
+]
+}
+
+[rendering]
+
+renderer/rendering_method="gl_compatibility"
+renderer/rendering_method.mobile="gl_compatibility"
diff --git a/nix/godot.nix b/nix/godot.nix
new file mode 100644
index 0000000..0709566
--- /dev/null
+++ b/nix/godot.nix
@@ -0,0 +1,32 @@
+{ pkgs, ... }:
+
+
+ let
+ binName = "GodotNixBuild";
+ dependencies = with pkgs; [
+ godot_4
+ ];
+ in
+ pkgs.stdenv.mkDerivation {
+ name = binName;
+ src = ../.;
+ buildInputs = dependencies;
+ buildPhase = ''
+ # this line removes a bug where value of $HOME is set to a non-writable /homeless-shelter dir
+ export HOME=$TMPDIR
+
+ mkdir -p $HOME/.local/share/godot/export_templates/4.2.2.stable
+ cp ${pkgs.godot_4-export-templates}/linux_* $HOME/.local/share/godot/export_templates/4.2.2.stable/
+
+ mkdir -p $out/bin
+ godot4 --headless --export-release Linux/X11 game/project.godot $out/bin/${binName}
+
+ runHook postBuild
+ '';
+
+ dontInstall = true;
+ dontFixup = true;
+ dontStrip = true;
+
+ }
+
diff --git a/nix/shell.nix b/nix/shell.nix
new file mode 100644
index 0000000..f9f3d6b
--- /dev/null
+++ b/nix/shell.nix
@@ -0,0 +1,21 @@
+{ pkgs ? import {} }:
+
+pkgs.mkShell {
+ # The Nix packages provided in the environment
+ packages = (with pkgs; [
+ # Fluff
+ cargo-mommy
+ onefetch
+ # Tools
+ helix
+ lazygit
+ # Needed
+ nixgl.nixVulkanIntel
+ godot_4 # For now it recommended to install godot locally thought we might add NixGL in the future
+ rustToolchain
+ ]) ++ pkgs.lib.optionals pkgs.stdenv.isDarwin (with pkgs; [ libiconv ]);
+ shellHook = ''
+ onefetch
+ '';
+}
+
diff --git a/staticBinaries/linux_release.x86_64 b/staticBinaries/linux_release.x86_64
new file mode 100755
index 0000000..55c1fab
Binary files /dev/null and b/staticBinaries/linux_release.x86_64 differ