[package] name = "rust" # Appears in the filename of the compiled dynamic library. version = "0.1.0" # You can leave version and edition as-is for now. edition = "2021" [lib] crate-type = ["cdylib"] # Compile this crate to a dynamic C library. [dependencies] godot = { git = "https://github.com/godot-rust/gdext", branch = "master" }