# ---> Rust # Generated by Cargo # will have compiled files and executables debug/ target/ # These are backup files generated by rustfmt **/*.rs.bk # MSVC Windows builds of rustc generate these, which store debugging information *.pdb # ---> Godot # Godot 4+ specific ignores .godot/ # Godot-specific ignores .import/ export.cfg export_presets.cfg # Imported translations (automatically generated from CSV files) *.translation # Mono-specific ignores .mono/ data_*/ mono_crash.*.json